## Water Rocket Simulation | Home Page |

Now including Bruce Berggren's air pulse formula! The air pulse is taken as an instantaneous impulse, so the acceleration curves don't show it, but the velocity curve takes a jump upwards on burnout.

Also with Launch Tube simulation, including the ability to use a launch tube of a different size from the nozzle, like with Scott's T-Nozzles.

- Any single entry may be specified as a range, for example "80-120". This will divide the range into 20 (logarithmic) steps, and compute the simulation for all of the values. This suppresses the graph.
- A range specification for an entry marked with a
*****will show the best altitude achieved.

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